Apr 9, 20205 min readEira - Coping with CutsWeek 10 An inevitability of game development is cutting content. Sometimes it’s because you’re running out of time and other times it's...
Mar 26, 20204 min readEira - What is going on?Week 9? Everyone’s lives have been disrupted by this new global pandemic. Unfortunately, it has happened during the last few months of my...
Mar 5, 20204 min readEira - Finding a BalanceWeek 8 With crunch culture being so big in the game industry and going through a hard college game development program, it is difficult...
Feb 20, 20204 min readEira - Defining a PipelineWeek 6 Repository Issues and Unity Being Annoying Last sprint, we ran into a lot of issues with the repository. This led to one of the...
Feb 6, 20205 min readEira - Making the LevelsWeek 4 New Game Name One of the first things we started last sprint was coming up with a new name for the game, especially since we...
Jan 23, 20204 min readVacuum Vault - Clearing the ConceptWeek 2 Joining a New Team This past sprint was my first week working on Vacuum Vault with No Scope Studios. We met as a team before but...