Apr 9, 20205 minEira - Coping with CutsWeek 10 An inevitability of game development is cutting content. Sometimes it’s because you’re running out of time and other times it's...
Mar 26, 20204 minEira - What is going on?Week 9? Everyone’s lives have been disrupted by this new global pandemic. Unfortunately, it has happened during the last few months of my...
Mar 5, 20204 minEira - Finding a BalanceWeek 8 With crunch culture being so big in the game industry and going through a hard college game development program, it is difficult...
Feb 20, 20204 minEira - Defining a PipelineWeek 6 Repository Issues and Unity Being Annoying Last sprint, we ran into a lot of issues with the repository. This led to one of the...
Feb 6, 20205 minEira - Making the LevelsWeek 4 New Game Name One of the first things we started last sprint was coming up with a new name for the game, especially since we...
Jan 23, 20204 minVacuum Vault - Clearing the ConceptWeek 2 Joining a New Team This past sprint was my first week working on Vacuum Vault with No Scope Studios. We met as a team before but...