Alchemist Slime Game Week 4

Updated: Jul 26

The Alchemist Slime Game continues into Week 4!


The Week 4 build includes:

  • Player movement as a gas (can use space to ascend and left shift to descend)

  • Environmental triggers change the player's state (can temporarily still use F and G to switch states, but will be removed at the end of the MVP period)

  • Start of inventory system (behind the scenes)

  • Start of quest system (behind the scenes)

The tasks I'm planning to complete to stay on track in addition to my planned tasks:

  • Finish collection/inventory system

  • Finish quest system

  • Gather sound effects and VFX


Thanks for following the development of my project. If you would like to test it, join my discord community!

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Claire Yeash

Game Designer and UX Researcher