The Alchemist Slime Game continues into Week 8!
I got a lot done this week but there are some bugs I wasn't able to fix before this release; August is getting to be really busy for me with family stuff. I was able to complete the following:
Completed initial quest system
Fixed player movement issues (reverted back to original keys)
Fixed tiny quest UI
Hide Quest UI when the player walks away from the Alchemist
Code organization (behind the scenes)
The tasks I'm planning to complete to stay on track in addition to my planned tasks:
Bug: Environmental triggers can be difficult
Bug: You can launch the alchemist as a solid
Bug: Interact UI was removed due to an error, needs to be fixed and added back in
Bug: Interaction system is messy, may not be able to talk to the alchemist or pick up items
Continue code organization (behind the scenes)
Thanks for following the development of my project. If you would like to test it, join my discord community!