Alchemist Slime Game Week 8

Updated: Nov 14

The Alchemist Slime Game continues into Week 8!


I got a lot done this week but there are some bugs I wasn't able to fix before this release; August is getting to be really busy for me with family stuff. I was able to complete the following:

  • Completed initial quest system

  • Fixed player movement issues (reverted back to original keys)

  • Fixed tiny quest UI

  • Hide Quest UI when the player walks away from the Alchemist

  • Code organization (behind the scenes)

The tasks I'm planning to complete to stay on track in addition to my planned tasks:

  • Bug: Environmental triggers can be difficult

  • Bug: You can launch the alchemist as a solid

  • Bug: Interact UI was removed due to an error, needs to be fixed and added back in

  • Bug: Interaction system is messy, may not be able to talk to the alchemist or pick up items

  • Continue code organization (behind the scenes)

Thanks for following the development of my project. If you would like to test it, join my discord community!

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Claire Yeash

Game Designer